My work so far10/28/22
- stricklandben2000
- Oct 28, 2022
- 2 min read
The Gunfight Project

This is The Gunfight project
hope you enjoy the work so far!
1 The stuff I've done this week
Gunfight code
The outlaw and sheriff movement and shooting




#1 The outlaw and the sheriff can move in the directions with the wasd numbpad and with a controller!
#2 Every time you shoot you loose a bullet on the screen and when there's none your out of
ammo and should probably run for your life!
The Bullitt code

basically the whole shoot at the target and if neither of you have ammo the map restarts you get full ammo and no points for either of you!
Start and restart

basically when you have no ammo and the boolien's are set to 0 ammo on both characters there's a restart or if one of the fighters get shot it waits 2 second and gives the point to the person who got the kill and restart!
The Gun fight map so far

the characters haven't been put into the map yet but they are mostly done!
The screenshots
Bullitt UI

When "Gun" is not enough use more "GUN"!
Outlaw down

why is he shooting at the ground? is there a snake in his boot?
Outlaw forward

anyone got a quarter for the machine?
Outlaw up

diffidently not dancing a jig
outlaw dead

You are dead no big surprise!!
2 What's next to come
the last bits of code for my Gun fight game

there is still a little less than half of the lessons left so i was able to do this in one week I should be able to finish this probably by next week or a little after!
A small video of it working
3 The next project:

Me doing blender lessons
Since the beginning of coming to Game Gen I wanted to make 3d assets and make stuff like cars and destroyable environments like stuff from Battlefield to crazy car physics like in GTA and even some stuff like destroying stores or stealing from registers in the 30s like your a mobster in the prohibition era when the crime underworld evolved for a time like the Mafia games!

I wanna make stuff like this!
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